OBRA® is a motion and 3D studio in Lisbon. Eleven years, three people at the centre, and a day rate printed on the website — which is the one thing you cannot get from anybody's showreel.

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years, same three people at the centre
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projects delivered from Lisbon
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revision rounds included, then the day rate
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day rate, published
Brief & estimate
A call, a written scope and a fixed band within three working days. If the budget and the ambition do not meet, we say so in that document rather than in week five.
Look development
Two directions, no more. Three or more is a sign nobody has decided anything, and it doubles the cost of everything downstream.
Production
Weekly renders on a shared link, in progress order. You see the ugly middle, which is the part most studios hide and the part where changes are still cheap.
Delivery
Masters, cutdowns, source files, and an asset licence list. Invoiced on delivery, thirty days.
Creative studios hide the number because they are afraid of the conversation. The conversation happens anyway — three emails later, after both sides have spent an afternoon.
One senior artist, one machine, one render licence. Everything below is built from this number
Depends on whether we model it or you supply usable geometry. Twelve or more, the per-unit falls by about 30%
A 30-second film is rarely under €30,000, and anyone quoting €6,000 is either reusing a template or losing money
From a model you supply. From drawings, add two days of modelling per view
Product, interior and abstract. Cycles and Redshift, colour-managed end to end.
Title sequences, launch films, social cutdowns. We cut in-house rather than briefing an editor.
Two directions, costed. The part that decides the budget for everything after it.
For teams who have a production partner and need someone to hold the line on the look.